Courses using Immersive Realities Initiative
Details
New courses are being added Fall 2024
Courses, programs, & events that have utilized the Immersive Realities Initiative:
| Course Code | Course Title | Professor | Description |
|---|---|---|---|
| FMST 001 | Critical Approaches to Media | Prof. Sunka Simon | Technology case studies & application experiment |
| GMST 003 | German 3 | Prof. Karolina Hicke | Touring Germany & language instruction in VR |
| HIST 001N | Chinatowns: Then and Now | Prof. Vivian Truong | Exploring Chinatowns & shifting through time |
| ARTH 028 | Replication in Chinese Art | Prof. Tiffany Lee | Touring Mogao Caves in China |
| ARTH 003 | Asian Art | Prof. Tiffany Lee | Touring Mogao Caves in China |
| East European Literature in Translation | Prof. Sibelan Forrester | Touring European countries & language instruction in VR | |
| Social Computing | Prof. Sukrit Venkatagiri | Social VR applications | |
| Lib Lab Fellowship | Dr. Amanda Licastro | Immersive technologies exploration | |
| ARTT101 | Senior Art Thesis (Architecture) | Prof. Harry Nevins | Architectural editing & visualization applications |
| Immersive Collections Symposium | Dr. Amanda Licastro | Event technology | |
| Russian and East Europe Sci Fi | Prof. Siblean Forrester | Sci Fi video games | |
| ENVS015 | Nature RX | Prof. Joshua Ellow | Nature trex and meditation |
| Intro to Special Education | Prof. Jennifer Phuong | VR and disability | |
| BLST 009 & ARTH 080 | Blackness In and Out of the Museum | Prof. Jamal Batts | VR in museums and Mozilla Hubs |
| FMST 035 | Video Game Design and Creation | Prof. Bob Rehak | VR Video Games & Theory |